package view;
import game.*;
import java.util.Observable;
import java.util.Observer;

import javax.swing.JLabel;
import javax.swing.JPanel;

/**
 * The timer panel that tracks the time of each player in the game of chess.
 * 
 * @author Nickers
 *
 */
class TimerPanel extends JPanel implements Observer {
	private JLabel White;
	private JLabel Black;

	/**
	 * creates a new timer panel
	 * @param chess, the current game of chess
	 */
	public void TimerPanel (ChessGUI chess) {
		
	}

	/**
	 * updates that timer for a specific side
	 * @param side, the side that requires timing
	 */
	public void updateTimer (int side) {
		
	}

	/**
	 * updates the necessary classes when a turn is over
	 */
	@Override
	public void update(Observable arg0, Object arg1) {
		// TODO Auto-generated method stub
		
	}

}
